Re-Cooking specific nodes when Update Mode is "Manual"

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Hello,

I'm pretty new to Houdini Python and currently I am trying to get a PythonScript LOP to execute even when my current Update Mode is set to "Manual".
I need to trigger an update for this specific LOP node without switching to "Auto Update" which would lead to re-cooking all other nodes in the scene as well. Is there a Python command for this?

Best regards and thanks in advance,

Dirk
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