Hello Houdini users,
I am new to simulations in Houdini and I am looking to have a small building destroyed with multiple materials, glass, wood, concrete etc. I tried using the merge node but it has mismatched attributes of course. Any help or direction would be much appreciated.
Multiple Materials Single Solver
430 3 0- cglard
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- tamte
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Mismatched attributes are not necessarily an issue, it just means that there are different attributes present on input geometries so thr missing ones need to be initialized with default value
It doesn't mean that the attribute values of the same attribute need to match among geo
However make sure that all your rbd streams have different name prefix or something as you need to avoid pieces with duplicate names within the final merged geo
You may also want to append RBD Configure after every fracture node to configure your different material properties
And to keep stuff cleaner also append RBD pack then merge those and then RBD unpack before solver
It doesn't mean that the attribute values of the same attribute need to match among geo
However make sure that all your rbd streams have different name prefix or something as you need to avoid pieces with duplicate names within the final merged geo
You may also want to append RBD Configure after every fracture node to configure your different material properties
And to keep stuff cleaner also append RBD pack then merge those and then RBD unpack before solver
Edited by tamte - Sept. 29, 2024 10:52:51
Tomas Slancik
FX Supervisor
Method Studios, NY
FX Supervisor
Method Studios, NY
- cglard
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- cglard
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