How to Grab Mask Properties and Give Materials in Karma?

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I crate many heightfield_maskbyfeature and heightfield_paint in scene. I also copy mask attribute. But i don't know how to grab mask Properties and blend the texture in Karma. Someone can show me the node? Maybe like layer node
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You can use the MTLX Geometry Property Value to read the mask value, and I found that the MTLX Mix node is allowing me to use the mask to blend them together.
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