def solveForObjects(solver_data, new_dop_objects, existing_dop_objects, time, timestep): # Reference to the SOP node containing the geometry to copy sop_node_path = "/obj/geo1/Nul" # Replace with your SOP node path sop_node = hou.node(sop_node_path) sop_geo = sop_node.geometry() for dop_object in new_dop_objects: # Optional: Set custom DOP attributes or physical parameters sub_data = dop_object.createSubData('PhysicalParms', 'SIM_PhysicalParms') # Access the editable geometry of the DOP object with dop_object.editableGeometry() as geo: # Merge the SOP geometry into the DOP geometry geo.merge(sop_geo) # Example: Adding custom attributes to the copied geometry geo.addAttrib(hou.attribType.Prim, 'max_nhit',2)
"SOLVED"Script Solver?
237 0 0- cncverkstad
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How can one effectively transfer geometry, along with all associated attributes, from the SOP level to a Script Solver within the DOP context in Houdini?
Edited by cncverkstad - Oct. 25, 2024 17:06:34
Conservation of Momentum
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