Is there any plans for a rotoshape node in the new COPS?
I would say that this one is pretty necessary, even on the old one which was very buggy I was using a lot.
Any plans for a rotoshape node?
444 2 1- mzigaib
- Member
- 976 posts
- Joined: April 2008
- Offline
- tamte
- Member
- 8784 posts
- Joined: July 2007
- Offline
Since first iteration of COPs was not aimed for compositing its missing a lot of compositing specific nodes and workflows
But since missing roto/paint is one of the acknowledged limitations here https://www.sidefx.com/docs/houdini/copernicus/index.html [www.sidefx.com]
You can be almost certain that it's planned to be adressed
But since missing roto/paint is one of the acknowledged limitations here https://www.sidefx.com/docs/houdini/copernicus/index.html [www.sidefx.com]
You can be almost certain that it's planned to be adressed
Tomas Slancik
FX Supervisor
Method Studios, NY
FX Supervisor
Method Studios, NY
- mzigaib
- Member
- 976 posts
- Joined: April 2008
- Offline
-
- Quick Links