Geometry from camera mask in COPS issue

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I am trying to get the geometry from my 3D scene as a mask to a simple composite on a over mixing operation but as soon as I try to use the result as a mask the alpha gets distorted, but I can see it is okay before plugging in.
I already checked to be sure to be the same resolution as the rest and also make sure that it is rasterized it to use it.

Any tips?
Edited by mzigaib - Nov. 1, 2024 15:13:01

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