Selected geometry components are rendered on top of geometry
293 1 1- ajz3d
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When I'm selecting geometry components in any viewport lighting quality mode except for "No Lighting" mode, for some reason selected components that are obscured by geometry are drawn on the foreground. With enough components selected it quickly turns into a visual mess, making further selection quite difficult. Is it possible to prevent this from happening?
Edited by ajz3d - Nov. 3, 2024 11:16:15
- ajz3d
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