NO motion blur on instanced GEO

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Joined: Feb. 2017
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Hey,

Trying to render some particles with some instance geometry onto it.
My issue is, that no matter what I do I can't get the motion blur to be visible with the instanced geo. Only if I choose the internal SOP as the source poiints, but I want to use the first input as that is the proper way.
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Joined: Aug. 2017
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I am not 100% sure )maybe something changed with 20.5), but I think this is a limitation. Is there any particular reason why you want/need the points on the stage before?
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