[SOLVED] Unreal Crash: Assertion failed: InstancingRandomSeed != 0

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Whenever I import my HDA into UE and switch my input into a Curve Input, UE crashes with this error.
I have no idea if this is either because something is wron with my very limited/basic hda or a problem with UE.



SOLUTION: Importing all meshes that would be needed before switching inputs, took care of the problem.
Edited by Subutai - Nov. 16, 2024 13:05:04

Attachments:
sop_rosse.pipeline.1.0.hdanc (8.8 KB)
Enter_a_filename.png (221.4 KB)

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