Attribute transfer with distance & weight control

   167   2   0
User Avatar
Member
78 posts
Joined: Jan. 2015
Offline
I want to transfer attributes between 2 sets of points, but the Attribute Transfer node doesn't seem to give me enough control. I need to control how distance influences the transfer (closer points-> more influence) and also have a "weight" i.e. give some points more influence than others. I assume the only solution is to write the transfer function myself in an Attr. Wrangle (using "nearpoints", point cloud functions etc)?
User Avatar
Member
4729 posts
Joined: Feb. 2012
Offline
Hi,

To do this you have to implement your own attribute transfer that uses variable radius per point like pscale. You can use the pcfind_radius [www.sidefx.com] VEX function to do the heavy lifting.
Senior FX TD @ Industrial Light & Magic
Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com]

youtube.com/@pragmaticvfx | patreon.com/animatrix | pragmaticvfx.gumroad.com
User Avatar
Member
78 posts
Joined: Jan. 2015
Offline
animatrix_
To do this you have to implement your own attribute transfer.
OK, thanks.
  • Quick Links