Attribute transfer with distance & weight control
176 2 0- element33
- Member
- 78 posts
- Joined: Jan. 2015
- Offline
I want to transfer attributes between 2 sets of points, but the Attribute Transfer node doesn't seem to give me enough control. I need to control how distance influences the transfer (closer points-> more influence) and also have a "weight" i.e. give some points more influence than others. I assume the only solution is to write the transfer function myself in an Attr. Wrangle (using "nearpoints", point cloud functions etc)?
- animatrix_
- Member
- 4729 posts
- Joined: Feb. 2012
- Offline
Hi,
To do this you have to implement your own attribute transfer that uses variable radius per point like pscale. You can use the pcfind_radius [www.sidefx.com] VEX function to do the heavy lifting.
To do this you have to implement your own attribute transfer that uses variable radius per point like pscale. You can use the pcfind_radius [www.sidefx.com] VEX function to do the heavy lifting.
Senior FX TD @ Industrial Light & Magic
Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com]
youtube.com/@pragmaticvfx | patreon.com/animatrix | pragmaticvfx.gumroad.com
Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com]
youtube.com/@pragmaticvfx | patreon.com/animatrix | pragmaticvfx.gumroad.com
- element33
- Member
- 78 posts
- Joined: Jan. 2015
- Offline
-
- Quick Links