Connecting rigid geometry to APEX skeleton animation
232 1 0- heyl.vandam
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I am fairly new to Houdini but have a question which can give me very powerful capability in designing a connect sculpture.
I have animated two lines using apex skeletons.
I have also used the lines of the skeleton to generate two different detailed geometries which I would like to link back to the animated skeleton, so these new detailed geometries are animated as well.
May someone take a look at the setup and let me know how to best do this?
Thank you!
Mac
I have animated two lines using apex skeletons.
I have also used the lines of the skeleton to generate two different detailed geometries which I would like to link back to the animated skeleton, so these new detailed geometries are animated as well.
May someone take a look at the setup and let me know how to best do this?
Thank you!
Mac
- MatijaK
- Member
- 16 posts
- Joined: Aug. 2024
- Online
heyl.vandam
I am fairly new to Houdini but have a question which can give me very powerful capability in designing a connect sculpture.
I have animated two lines using apex skeletons.
I have also used the lines of the skeleton to generate two different detailed geometries which I would like to link back to the animated skeleton, so these new detailed geometries are animated as well.
May someone take a look at the setup and let me know how to best do this?
Thank you!
Mac
here you go
Edited by MatijaK - today 05:23:59
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