how to show polygon count in Houdini 9?
(could not find it from properties)
thanks for the attention!
basic question
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brucelay
how to show polygon count in Houdini 9?
(could not find it from properties)
thanks for the attention!
Just so you know, there is no equivalent to the Maya functionality where the viewport itself can display this info for all the geometry being displayed or (multi-)selected -which is a feature quite useful especially to modelers. As described above, it can only be queried node by node.
Jason Iversen, Technology Supervisor & FX Pipeline/R+D Lead @ Weta FX
also, http://www.odforce.net [www.odforce.net]
also, http://www.odforce.net [www.odforce.net]
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I was thinking the closest thing might be a shelf tool that could pop up some totals in a displayMessage() window… a slower/poorer substitute for the viewport just making its own totals. Anyone want to write one?
However, it would be nice to have simple entity totals as a viewport HUD widget and possibly more involved totals (which might not be instantaneous to calculate) in the viewport (i) info button.
I know that with heavy models with lots of groups and attributes, the opinfo can easily take 20 seconds to query up the bboxes, etc. In the past I've RFE'd a simple entity count alternative to the complete opinfo to improve interactivity in these cases. (I wonder if that RFE got logged?)
However, it would be nice to have simple entity totals as a viewport HUD widget and possibly more involved totals (which might not be instantaneous to calculate) in the viewport (i) info button.
I know that with heavy models with lots of groups and attributes, the opinfo can easily take 20 seconds to query up the bboxes, etc. In the past I've RFE'd a simple entity count alternative to the complete opinfo to improve interactivity in these cases. (I wonder if that RFE got logged?)
Jason Iversen, Technology Supervisor & FX Pipeline/R+D Lead @ Weta FX
also, http://www.odforce.net [www.odforce.net]
also, http://www.odforce.net [www.odforce.net]
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