Help! Karma render ignores all geometry visible in viewport
195 3 1- davesl
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- Joined: Dec. 2024
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I'm sure this is a very basic issue but I just can't figure it out.
I've setup geometry, camera and lights in solaris and want to run a test render (Image 1). Setting Karma render settings as the display nodes shows things as expected in the viewport.
But when I hit Render to Disk or Render to MPlay in the USD Render ROP node only the sky box is visible. All other geometry etc is gone (Image 2).
What's happening here? Is there an obvious setting I'm overlooking? Or a node that behaves unexpectedly (Image 3)?
Thanks for your help!
I've setup geometry, camera and lights in solaris and want to run a test render (Image 1). Setting Karma render settings as the display nodes shows things as expected in the viewport.
But when I hit Render to Disk or Render to MPlay in the USD Render ROP node only the sky box is visible. All other geometry etc is gone (Image 2).
What's happening here? Is there an obvious setting I'm overlooking? Or a node that behaves unexpectedly (Image 3)?
Thanks for your help!
- eikonoklastes
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- davesl
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- 2 posts
- Joined: Dec. 2024
- Offline
- eikonoklastes
- Member
- 403 posts
- Joined: April 2018
- Online
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