Capturing the AutoRig

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Joined: March 2006
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Hi all!
I was wondering on how to capture the autoRig character!
I have geometry inserted into the Scene object, but when i go to capture skin object i can select the geometry, but i don't seems to be able to select the root hierarchy in my scene, so i can't skin my geometry
Can someone point me into the right direction?
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74 posts
Joined: March 2006
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Well i don't believe i didn't even have to capture my character, it was already deformed, which was hidden deep inside the network.
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