This is a complex scene project I completed at SCAD for Professor Deborah Fowler's VSFX350 class, Procedural Modeling and Animation. In this piece I utilized copy nodes and packed geometry to efficiently create a complex scene. I also used RBD simulations to naturally place books and records. Textures from Textures.com, HDRI by Greg Zaal from HDRIHaven, references and background image from Unsplash. Some textures created in Substance Painter. Rendered with Mantra. Composited in Nuke.

Point Wrangle code (with adjustments) from Deborah Fowler. Created based on lectures and examples from Deborah Fowler: https://deborahfowler.com/

https://www.amandaskeith.com/

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