This is a FLIP Fluid representation of underwater bubbling/air pockets, mimicking boiling water. Pockets were created by defining Sink Volumes at each frame, with volume density and fluid incompressiblity allowing them to rise to the surface naturally.

By: George Arnold
www.georgearnoldvfx.com

Technical Director
New York City | United States

FX TD and Artist



COMMENTS

  • There are currently no comments

Please log in to leave a comment.