Video Tracking done in Blender

Lightning: Procedural Geometry + Particles
Wet Grain Solver for FX from Lightning
Fluid with Viscosity driven by Temperature
Crystal Growth Solver
DryIce style Smoke Simulation
Custom shaders
Compositing in Houdini

Video Footage from: https://www.youtube.com/channel/UCyZoRHzTWVdPHQpdiYsGzAw/videos

Sydney | Australia



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