First look on Erasmus, character made for “Monomyth: A Prologue”, project created by Randy Bishop.
The character probably will change over the production for a stop-motion level of details.

Cloth modeling and simulation made using knitting patterns instead of textures.
90% of the process was created to be procedural and flexible to changes.

Patrick Evrard did all the textures and the LookDev.

Here is the original concept.
https://www.randybishopart.com/character-design?lightbox=dataItem-jl40hd6e10

Marco Melantonio
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FX/CFX Artist

VFX Artist
Spain

Freelance FX/CFX Artist



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