Forest Environment
Feb 26, 2025
I wanted to create a dense forest scene in Houdini, starting with a tree that moves in the wind with falling leaves for a CFX aspect. Then, I built the environment using a heightfield and scattered Megascans to make it feel rich and immersive. Everything was rendered in Karma XPU.
This project was a bit different from what I usually do, but it was a great opportunity to experiment with new techniques and find ways to speed up my workflow such as importing megascan and control their shading with attributes.
COMMENTS
Please log in to leave a comment.