Render Stats: Houdini 15.5.565, Mantra PBR, 1920x1080, 12x12 pixel samples.
Fur Groom/Sim: Houdini
Cloth Sim/Wrap: nCloth
Tailoring: Marvelous Designer
Animation/Rigging : Mixamo
More Testing on the way for my MFA Thesis at SCAD

Technical Director
Los Angeles | United States

Hello! My name is Ryan Ruiz and I'm a Senior Character FX Artist. I love creating sim setups for cloth and hair simulations for Feature Animation and VFX. Currently, I am in Los Angeles working on an indie game dev project.​ My interests/hobbies include fashion, scuba diving, and analog photography. Previous companies I have worked for include: Walt Disney Animation Studios, ILM, Blue Sky Studios, Framestore, MPC, and Mr. X. I graduated with a MFA in Visual Effects from Savannah College of Art and Design and a BFA in Animation from DePaul University. Since graduating, I've been working as an artist and lead in multiple software including: Maya, Houdini, Marvelous Designer, and proprietary applications.



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