Recently worked for myself on a handy simple Houdini tool to quickly create and customize the look of planets from existing textures. I decided to share it for free.
I also prepared a little simple сinematic to demonstrate the capabilities of the Quick Planet Tool. It was made in a couple of days using this tool as a proof of the effectiveness.
Also HDA is designed for LOP context, using only MTLX shaders for full compatibility with XPU rendering mode.
You can try it out at the google drive link, and there you will find a set of low resolution textures to test.

Link for Asset\Tool: https://drive.google.com/drive/folder...

NASA's and others high-resolution textures: https://visibleearth.nasa.gov/collect...
https://www.solarsystemscope.com/text...

#houdini #fx #vfx #planet #texture #shading #rendering #space #karma #XPU

Generalist
Chernihiv | Ukraine

My name is Nazar. I'm Houdini artist, I've been in VFX post-production for about ~5 years, I have experience in film industry, advertising and also worked on game cinematics. My main skills are related to FX simulations, I also have experience and knowledge in rendering, lookdev and compositing effects & full shots.



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