As a personal R&D project, I did my version of Hobbes, to experiment with grooming and rigging in Houdini.

Generalist
Lisbon | Portugal

Ever since I was a child, I've always liked to imagine and build things, usually with legos. While still in high school, inspired by animation and special effects in movies, I began my first experiments with 3D animation software. For the past 20+ years, I have created many types of CG content, from motion graphics, to design visualization, special effects, advertising and children's TV animation. I have a special love for modeling, texturing and animating stylized cartoon characters. My approach is that of a creative problem-solver, striving for flexible and optimized procedural workflows whenever possible.



COMMENTS

  • atlemgw 6 years, 11 months ago  | 

    Hey man. That's awesome! Congrats :-)

  • animanoo 6 years, 11 months ago  | 

    Thank you :-)

  • Evgeniy Kovalenkov 6 years, 11 months ago  | 

    good work!!!

  • GlenD 6 years, 11 months ago  | 

    The separation between the colours on the fur is nice! Looks great!

  • harryabreu 6 years, 11 months ago  | 

    I liked it very much.
    Congratulation :)

  • BenM 6 years, 11 months ago  | 

    Looks great! Will you animate him next? (I love Calvin and Hobbes)

    • animanoo 6 years, 11 months ago  | 

      Hey, thanks.
      I would like to do at least a small animation, yes, but the result I got from auto-rigger was very "fiddly", with flipping and twisting deformations, I barely managed to do this pose. For animation, I will have to learn and do a rig of my own, from scratch.

  • matthew_h_k 6 years, 11 months ago  | 

    Very nice!
    Well done!

  • animanoo 6 years, 11 months ago  | 

    Thank you, guys!

  • Nicolas Heluani 6 years, 11 months ago  | 

    adorable

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