Harsh Blue

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VFX ••MODELING ••ENVIRONMENT ••GAME DEVELOPMENT ••

•• Multiple Houdini Courses | • Single Houdini Course | ☼ Houdini available for Project/Studio Use

Our program is an environment artist training program, where our students will systematically learn modeling, texturing, game engine use, and how to utilize Houdini to complete game environment artist portfolios.

60 hours class of Houdini will be dedicated to teaching students Houdini software navigation, procedural modeling, RBD and SBD solver, landscape creation, HDA production, and collaboration with Houdini Engine. The final part focuses on SubUV animation and Vertex Animation Texture. "