Horse Rig
In collaboration with Side FX, we have created a horse rig in order to demonstrate the rigging capabilities of Houdini. The unmatched flexibility of the node based software allowed us to build an extremely sophisticated system. At the same time, you don’t have to be afraid of changes as you can go back and edit all the nodes without breaking the entire rig. We are going to connect software like Softimage and Maya with our new experience with Houdini's node based workflow. We will reveal the power of CHOPs. recreate tools like "blend with", Gator, parent constrain, pos constrain and much more.
5 Tutorials 0:47:57
Tutorials
Horse Rig Intro
In collaboration with Side FX we created a rig in order to demonstrate the rigging capabilities of Houdini. The unmatched flexibility of the node based soft allowed us to build an extremely complicated system. In the same time you don’t have to be afraid of changes as you can go back and edit all the nodes without breaking the entire rig. We are also planning to make a several rigging tutorial using Horse rig and Tommy rig (Soldier RIG).
We are going to connect the softs like Softimage and Maya with our new experience with Houdini node based workflow. We will try to reveal the power of CHOPs recreate tools like "blend with", Gator, parent constrain, pos constrain and much more.
0:12:57
Horse Rig Parenting And Linking Objects
This tutorial is for beginners and gives some understanding for possible constraints and connections between objects in scene.
0:12:11
Horse Rig constraining to the surface
Point constrain and surface constrain in Houdini
0:06:48
Horse Rig Transferring the Bone Weights
Transferring the Bone Weights
0:06:41
Mirroring and transferring the BlendShapes
Houdini lattice. Mirroring Bland Shapes
0:09:20
Category: Character