Tutorials
UVLayout
This quickstart tutorial shows how you can arbitrarily select uv islands, and pack that selection into an area of your uv tile which already has existing uv tiles. It also shows you what Pack Between Non-Group Islands can do, as well as the advantage of the new option Pack Islands in Cavities, which will significantly optimize the packing of your uv islands to ensure that there is maximum coverage in the laying out of your uv's. This option is available only in Houdini 16.5.
UV Flatten | Cut, Sew, Align & Straighten
This video will cover the modes within UV Flatten, which allow you to cut seams, sew seams, pin vertices, align vertices in U or V direction, and straighten edge loops. We'll also look at the flattening methods available: Spectral and Angle-Based and the options that are associated with each. While you can use the production build, please note that this video was created using the 16.5.388 build.
UV Flatten | Sew UVs with Pre-existing Seams
This video will show how you can sew UVs on a geometry with pre-existing seams, using UV Flatten. Be sure to watch the "UV Flatten | Cut, Sew, Align & Straighten" video if you wish for more information on the different modes and options within UV Flatten. https://www.sidefx.com/tutorials/uv-flatten-cut-sew-align-straighten
Category: Interface