Game Development

UNITY

In Houdini, networks of nodes can be easily wrapped up into Houdini Digital Assets then shared with other artists. With the Houdini Engine, these assets can be loaded into the Unity game editor with procedural controls available to artists. This allows for deep integration of Houdini Digital Assets into a Unity game development pipeline. The game content is baked out when the game is published.
Start Here
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Unity Starter Kit
Simon Verstraete |  SIDEFX
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Getting Started with Houdini Engine for Unity
Simon Verstraete |  SIDEFX
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Houdini Engine for Unity | Instancing & Variation
Simon Verstraete |  SIDEFX
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Houdini Engine for Unity | Session Sync
Simon Verstraete |  SIDEFX
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Games Quickstart
Simon Verstraete |  SIDEFX
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Houdini Digital Assets
Simon Verstraete |  SIDEFX
Project-based Learning
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Sci Fi Level Design
7 LESSON | SIMON VERSTRAETE
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Guard Tower | Unity
29 LESSON | KENNY LAMMERS
Rapid Level Creation for Unity Mobile
Paul Ambrosiussen | HIVE
Photoshop Level Design in Unity using Houdini Engine
Luiz Kruel | HIVE
Realtime FX
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Vertex Animation Textures in Unity
Simon Verstraete |  SIDEFX
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Magic Projectile FX for Unity
Simon Verstraete |  SIDEFX
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Building Levels Procedurally & Vertex Animation Textures in Unity
Simon Verstraete |  SIDEFX