kiel javate
0chumpy
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Recent Forum Posts
MaterialX in Houdini vs everywhere else? May 9, 2024, 11:27 p.m.
it works in unreal, just need to have the actual .mtlx file refrence inside the material for it to work,
sadly i can't seem to get a read back using the reference LOP, anyways I don't think this is good way to work,
either unreal makes a way to read the materialx inside the usd or houdini makes a way to reference Shaders inside usd
or even exporting it properly, now its either usdpreview or unrealMaterial property.
sadly i can't seem to get a read back using the reference LOP, anyways I don't think this is good way to work,
either unreal makes a way to read the materialx inside the usd or houdini makes a way to reference Shaders inside usd
or even exporting it properly, now its either usdpreview or unrealMaterial property.
APEX linking Control Visibility March 19, 2024, 3:50 a.m.
william_harleyok small price to pay, btw thanks for the chicken really helpful, especially the pose library setup. RFE sent.
Hi, dynamically changing the visibility of the controls are not supported yet. please RFE.
Will the next version of APEX have more convenient features? March 18, 2024, 12:08 a.m.
i don't really find the autorig presets that helpful maybe the bonedeform and fktransform, others wont work properly or just missing small things.