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Does feedback scale in flip solver bring in the correct buoyancy? Aug. 30, 2023, 7:35 a.m.

yandao90514
fengshuochange
Hi Dave.
Sry for the delay.
Here is the .hip file.

The problem about Pop Float by Volume last time does not exist. Maybe last time I made some mistake on connecting nodes.

But here is a new one, the Pop Float by Volume works pretty good with Pop Object while interacting with Flip object while not so good
with RBD Packed Object.
I find a way to solve this, which is to import the Flip Object into SOP and create volume from that, then import it back to DOP. But the problem is that takes too much time.

And the limitation of Gas Limit Particles is also included.

Thx so much for the advice and help.


just increase isosurace value of the popfloatbyvolumes to float the rbd.

thanks! I tried.Isosurface 0.5, Falloff Distance 2, Buoyancy 0,15,0. It feels good. The cube floats up smoothly.