Adam Redhead
Adam Redhead
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Houdini 14 Scatter node - Attribute bias Feb. 26, 2015, 9:14 a.m.
That's perfect! Thanks for your help!
Houdini 14 Scatter node - Attribute bias Feb. 26, 2015, 7:53 a.m.
hi ndickson,
I am scattering based on color attribute. Which works fine on when set to generate is set to density, however the geometry I am using is deforming, so when generate is set to density it causes the points to jitter on the surface. I have overcome the jitter problem by using generate in texture space option, however by using this I am not able generate the scatter based on Cd.
I know I could use a texture map, however if it's possible I would prefer to scatter based on Cd as the workflow is quicker. Do you have any suggestions?
I am scattering based on color attribute. Which works fine on when set to generate is set to density, however the geometry I am using is deforming, so when generate is set to density it causes the points to jitter on the surface. I have overcome the jitter problem by using generate in texture space option, however by using this I am not able generate the scatter based on Cd.
I know I could use a texture map, however if it's possible I would prefer to scatter based on Cd as the workflow is quicker. Do you have any suggestions?