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[Muscles & Tissue] Fast moving character Dec. 1, 2022, 11:24 a.m.
Hello!
This is still mter user writing from the Studio account, I hope it's ok,
Thank you for coming back to me.
The muscles are gradually left behind since there's an escalation of movement, the character stands still at the beginning and the MusclePreRoll SOP should not be necessary in this case since it's already in the animation.
We will also file a bug report with the hip file for you to investigate it,
Thank you very much!
This is still mter user writing from the Studio account, I hope it's ok,
Thank you for coming back to me.
johm
Are the muscles gradually being left behind? Or are you describing what happens immediately on the init frame? If it's the latter, are you using a MusclePreroll SOP to blend your bone animation from tpose to init pose?
The muscles are gradually left behind since there's an escalation of movement, the character stands still at the beginning and the MusclePreRoll SOP should not be necessary in this case since it's already in the animation.
We will also file a bug report with the hip file for you to investigate it,
Thank you very much!