Chris Wombold

Calibrix

About Me

EXPERTISE
VFX Artist
INDUSTRY
Film/TV

Connect

LOCATION
Los Angeles, United States
WEBSITE

Houdini Skills

ADVANCED
Pyro FX  | Fluids  | Destruction FX  | VEX  | Python
INTERMEDIATE
Procedural Modeling  | Digital Assets  | Lighting
BEGINNER
Hair & Fur  | Cloth  | Solaris  | Mantra  | Karma  | PDG

Availability

I am currently employed at Dreamworks Feature Animation

Recent Forum Posts

Creating a stylized render using brushstokes March 10, 2024, 11:05 p.m.

Hi all you intelligent houdini gurus,
I'm working on a project and we want to create a render that is stylized in a painterly art style that is all the rage these days. One of the areas I'm struggling with is how to color these strokes. The overall concept seems rather straightforward. Create point cloud with instanced cards, sample the color of the path traced camera ray, apply that color to the card. I'm a little stuck as to how to sample color data from the path tracer. I see there's a karma point read node, but that samples data on the geometry, not data generated by the ray caster at render time. I also looked at the karma ray import, but that also doesn't sample the combined color of the ray bounce. What I've found that pretty spot on for what I want to do is this. [zenopelgrims.com] Which is an arnold setup that uses a plugin to extend the aronld renderer. Is Karma capable of achieving this type of effect with its current mtlX nodes or would a more custom extension need to be written in order to make this work.

Cheers.

where is the Houdini.env file located in 19.5? Jan. 28, 2024, 10:05 p.m.

bobc4d
I had to go into Microsoft environment variables and add a link pointing Houdini to my C drive/user/documents

Can anyone please expound on changing environment variables. I'm experiencing the same onedrive bs and I am way out my depth when it comes to arcane windows nonsense.

Using colorSet data from Maya geometry in Houdini Engine Aug. 26, 2021, 1:13 p.m.

Hi John,
I've discovered that if I only have one color set that it will show up as Cd. That is probably sufficient for this project. Thanks for pointing out the Debugging info. I did not know about that.
Thanks for your help.