Daniel Soo
Daniel Soo
About Me
EXPERTISE
VFX Artist
INDUSTRY
Film/TV
Houdini Skills
Availability
Not Specified
My Gallery
Recent Forum Posts
Grain attr "Enable Rigid Shape Matching" in SOP June 14, 2017, 1:12 p.m.
Thank you Tomas, wished they added that to the help docs
Crowd agent fbx load, merging clips to single agent Sept. 30, 2016, 4:19 p.m.
Hey All,
I just have a crowd workflow question. so I have bunch of fbx files with different animations and I have been loading them in with Houdini 15.5 agent node fbx load feature (https://vimeo.com/181696549). [vimeo.com] It is really fast and clean however, I have to use multiple agent nodes to load my fbxs' in and Houdini is recognizing it as multiple agents but it should a single agent with multiple clips. Is there a way to merge all of the fbx load to a single agent or is post export .bclips will be the only way?
I just have a crowd workflow question. so I have bunch of fbx files with different animations and I have been loading them in with Houdini 15.5 agent node fbx load feature (https://vimeo.com/181696549). [vimeo.com] It is really fast and clean however, I have to use multiple agent nodes to load my fbxs' in and Houdini is recognizing it as multiple agents but it should a single agent with multiple clips. Is there a way to merge all of the fbx load to a single agent or is post export .bclips will be the only way?