Lv Chuan
Dean_Lv
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Recent Forum Posts
Bake world composition to open the edit layer function. May 6, 2021, 11:14 p.m.
I use the v2 to bake the world composition,But unreal only support enble the edit layer open when creating new terrain.
Input landscape will missing layer info Dec. 22, 2020, 1:46 a.m.
When I use HDA get landscape from unreal to houdini, The layer will missing. It will keep only the height and mask layers.
The Layer01 and Layer02 will missing.
After the data exchange, the new landscape Y axis scaling of half, But in houdini, the Y axis is normal. Due to missing layer information, the new landscape can't get the material in unreal.
This is from Engine document:
"a heighfield: the landscape data will be converted to a heightfield 2D volume. All landscape layers will also be added as masks to the heightfield." Did I misunderstand?
The Layer01 and Layer02 will missing.
After the data exchange, the new landscape Y axis scaling of half, But in houdini, the Y axis is normal. Due to missing layer information, the new landscape can't get the material in unreal.
This is from Engine document:
"a heighfield: the landscape data will be converted to a heightfield 2D volume. All landscape layers will also be added as masks to the heightfield." Did I misunderstand?
Using/Chaining multiple HDAs to work on one UE4 landscape? Dec. 18, 2020, 6:43 a.m.
The same question.