DirtPizza
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Recent Forum Posts
Houdini Engine 20.0.590 Collision generate Issue Sept. 26, 2024, 4:43 p.m.
Noticing the same issue in H20.5.332 and UE5.4.4
"collision_geo" does not work while switching to "rendered_collision_geo" does.
"collision_geo" does not work while switching to "rendered_collision_geo" does.
Labs Niagara ROP max frames July 12, 2022, 4:02 p.m.
Is there a limit of 10 seconds in reading the particle cache in the Niagara System? I exported 240 frame particle cache but having trouble getting the Niagara System to spawn more particles after 10 seconds.
I've set the Loop Behaviour to Infinite and Loop Duration to 240.
I've set the Loop Behaviour to Infinite and Loop Duration to 240.
Skeletal Mesh Input? Sync animation from UE4 to Houdini. Feb. 8, 2022, 12:03 a.m.
Is it possible to have a SkeletamMeshActor in your scene with a playing animation be synced to Houdini?
I noticed that the Sub-Network Input has an option for a Skeletal Mesh Input but there are no selection options like in the Wolrd Outliner Input option.
I noticed that the Sub-Network Input has an option for a Skeletal Mesh Input but there are no selection options like in the Wolrd Outliner Input option.