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PyroFX question March 9, 2010, 4:28 a.m.
ex_pfc_wintergreen
I've done a few tests with some spheres and boxes, and I can't get the fuel to only be emitted from a certain part. I followed the steps in the help for the Paint Fuel node, and I still can't get it to work. No matter how I paint my sphere, the fuel always looks the same when I re-simulate it. I'm getting some sort of error in the pyrosolver that could be a clue, but I can't figure out exactly what I need to change.
Thank you for your help. I you have found the answer to your problem.