FredrikS
FredrikS
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Job - Baseblack seeking FX artist July 4, 2011, 5:09 a.m.
We are looking for skilled and experienced FX artists to come and help us produce some great looking images for an upcoming feature film project.
More specifically we are looking for Houdini artists with production experience in using its fluid system to produce photo realistic liquids.
On top of your Houdini knowledge we would love to see applicants comfortable with the use of Maya and RealFlow and moving data between all these packages.
To start in the near future for the first project, but also hopefully with a view to stay with us for our next big show.
Please send your applications and/or further questions to hr@baseblack.com
P.S Applications with slow-motion liquids on the reel gets extra points.
Fredrik Sundqvist
Baseblack
London
More specifically we are looking for Houdini artists with production experience in using its fluid system to produce photo realistic liquids.
On top of your Houdini knowledge we would love to see applicants comfortable with the use of Maya and RealFlow and moving data between all these packages.
To start in the near future for the first project, but also hopefully with a view to stay with us for our next big show.
Please send your applications and/or further questions to hr@baseblack.com
P.S Applications with slow-motion liquids on the reel gets extra points.
Fredrik Sundqvist
Baseblack
London
voronoi forEach export .obj? Dec. 10, 2010, 6:52 a.m.
Thanks a lot for the tips!
I'll try these methods.
cheers
fred
I'll try these methods.
cheers
fred
voronoi forEach export .obj? Dec. 9, 2010, 7:12 a.m.
Hello,
I need to export all the pieces that are created by a ‘voronoifracture’ node and was wondering if there was a straightforward way to do this?
Can I use a ‘forEach’ node to do this?
cheers
fred
I need to export all the pieces that are created by a ‘voronoifracture’ node and was wondering if there was a straightforward way to do this?
Can I use a ‘forEach’ node to do this?
cheers
fred