Hideki Suzuki
Hideki Suzuki
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Mantra vs AMD Threadripper 2990wx Feb. 21, 2019, 9:49 p.m.
On Ubuntu 18.04.1 LTS, 2990wx(no overclocking).
Mantra - 32 core, SMT on - 1.23 min.
====================================================
Houdini FX Version 17.0.459
Operating System: Ubuntu 18.04.1 LTS
Number of Cores: 64
Physical Memory: 62.83 GB
Number of Screens: 1
Screen 0: 3440 x 1440 at 0,0
Work Area 0: 3373 x 1413 at 67,27
Build platform: linux-x86_64-gcc6.3
Qt Version: 5.6.1
OpenGL Vendor: NVIDIA Corporation
OpenGL Renderer: GeForce GTX 1080/PCIe/SSE2
OpenGL Version: 4.6.0 NVIDIA 415.27
OpenGL Shading Language: 4.60 NVIDIA
Detected: NVidia Consumer
8192 MB
415.27.0.0
Mantra - 32 core, SMT on - 1.23 min.
====================================================
Houdini FX Version 17.0.459
Operating System: Ubuntu 18.04.1 LTS
Number of Cores: 64
Physical Memory: 62.83 GB
Number of Screens: 1
Screen 0: 3440 x 1440 at 0,0
Work Area 0: 3373 x 1413 at 67,27
Build platform: linux-x86_64-gcc6.3
Qt Version: 5.6.1
OpenGL Vendor: NVIDIA Corporation
OpenGL Renderer: GeForce GTX 1080/PCIe/SSE2
OpenGL Version: 4.6.0 NVIDIA 415.27
OpenGL Shading Language: 4.60 NVIDIA
Detected: NVidia Consumer
8192 MB
415.27.0.0
how do u pin points on granular solid to internal animation Feb. 1, 2015, 7:36 p.m.
Sorry I miss understand :?
I try to update hip file that animating targetP with Geometry “P”.
Thanks,
I try to update hip file that animating targetP with Geometry “P”.
Thanks,
how do u pin points on granular solid to internal animation Jan. 30, 2015, 10:57 p.m.
Hi thexon
Update of the pin in the animation seems to work. Take a look attached hip file.
Hideki
Update of the pin in the animation seems to work. Take a look attached hip file.
Hideki