Honza Topinka

Honza Topinka

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Recent Forum Posts

A Question About Toggle Stowbars Sept. 5, 2024, 10:18 a.m.

Hey. Try playing around with this

import hou

b = hou.ui.hideAllMinimizedStowbars()
b = not b

for p in hou.ui.panes():
    p.setShowPaneTabs(1)
for p in hou.ui.paneTabs():
    if p.type()!=hou.paneTabType.NetworkEditor:
        p.setShowNetworkControls(0)

    if p.type()==hou.paneTabType.NetworkEditor:
        p.setPref('showmenu',['0','1'][1])
        p.setShowNetworkControls(0)
    elif p.type()==hou.paneTabType.SceneViewer:
        p.setShowNetworkControls(1)
        p.showDisplayOptionsBar(1)
        p.showOperationBar(1)
        p.showSelectionBar(1)
        if p.includeColorCorrectionBar():
            p.showColorCorrectionBar(not b)
        if p.includeMemoryBar():
            p.showMemoryBar(not b)
hou.ui.curDesktop().shelfDock().show(1)
hou.setPreference('showmenu.val',['0','1'][1])
hou.ui.setHideAllMinimizedStowbars(b)

density from texture May 3, 2024, 10:11 a.m.

Aah, I see. I actually misunderstood, sorry. I guess building to volume from geometry with the texture as an attribute driving the density is not what you want...

Also I don't know or have Renderman, but in Karma I could kind of plugin a texture into a shader with point cloud lookups. Once again probably not exactly what you want, but maybe closer? There has to be something similar in Renderman.

A terrible answer, I know



File attached

Beginner, RBD Bullet solver issue May 2, 2024, 10:52 a.m.

Hey

Can you attach the hip file?