Ibtesam Sadiq
IbtesamSadiq
About Me
EXPERTISE
Gamedev
INDUSTRY
Gamedev
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LOCATION
Pakistan
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Houdini Skills
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Not Specified
Recent Forum Posts
Unable to get HDA vertex color in ue4 Nov. 29, 2018, 7:52 a.m.
I am using hda in ue4 and I am adding vertex color into hda using PointVOP node its appearing in Houdini but in ue4, looks like it doesn't have vertex color.
in ue4's viewport "Show>Advanced>VertexColor option is checked
I am following this tutorial
https://www.sidefx.com/tutorials/guard-tower-1-ground-part-2-adding-noise-to-the-ground/?collection=56 [www.sidefx.com]
in ue4's viewport "Show>Advanced>VertexColor option is checked
I am following this tutorial
https://www.sidefx.com/tutorials/guard-tower-1-ground-part-2-adding-noise-to-the-ground/?collection=56 [www.sidefx.com]
parameter change doesn't cook until the mouse button is released. any solution?? Nov. 29, 2018, 5:20 a.m.
thanks for quick reply, I understand that things on UE4 will get very difficult and slow. I asking for learning purpose, can I do it or not? do I have the option to choose? if yes then, how??
parameter change doesn't cook until the mouse button is released. any solution?? Nov. 28, 2018, 11:43 a.m.
I am using Houdini's HDA in UE4. and, parameter change doesn't cook until the mouse button is released. is there any way to fix this. in UE4 I didn't find any setting that can help may be in Houdini some setting I can tweak to get what I want.
I just found one link related to my problem but it didn't help much.
https://www.sidefx.com/forum/topic/54421/?page=1#post-246264 [www.sidefx.com]
I just found one link related to my problem but it didn't help much.
https://www.sidefx.com/forum/topic/54421/?page=1#post-246264 [www.sidefx.com]