Ilya Kuzmichev
Ilya Kuzmichev
About Me
EXPERTISE
Gamedev
INDUSTRY
Gamedev
Connect
LOCATION
Russian Federation
WEBSITE
Houdini Skills
Availability
Not Specified
Recent Forum Posts
Running .bat with existing houdini.env Sept. 19, 2018, 4:03 p.m.
In houdini.env add your actual
In .bat leave only your tools path:
HOUDINI_PATH
:HOUDINI_PATH = "X:\tools\tools_A;$HOUDINI_PATH;&"
In .bat leave only your tools path:
set "HOUDINI_PATH=Y:\tools\tools_B"
Houdini 16 vertex animation import for UE4 Feb. 27, 2017, 3:05 p.m.
lkruel
Hey everybody,
Try this HDA, it has slightly better comments and a few bugs fixed.
https://www.dropbox.com/s/lmoe4b7tvyskaiv/vertex_animation_textures.hda.zip?dl=0 [dropbox.com]
Let me know if you run into issues, and thanks for trying it out!
Luiz
Hi. Same problem here.
I did test FLIP sim, with version 16.0.531 it looked like on fig. 1 (exploded vertices)
With asset in your post it looks like in fig. 2 (normals looks broken)