Jason Leandro
Jason Leandro
About Me
EXPERTISE
Generalist
INDUSTRY
Film/TV
Houdini Skills
Availability
Not Specified
Recent Forum Posts
Create an instance in maya with the houdini engine Sept. 19, 2014, 3:49 p.m.
Hi everyone.
I have a digital asset of particles imported in maya and i want to create instancer replacement and do it randomly, but in maya the rand expression dont work, i have no idea why, is there a parameter that i have to promote from houdini?
Thanks
I have a digital asset of particles imported in maya and i want to create instancer replacement and do it randomly, but in maya the rand expression dont work, i have no idea why, is there a parameter that i have to promote from houdini?
Thanks
Inputs and outputs of the houdiniAsset node Sept. 19, 2014, 12:06 p.m.
Thanks for the help Awong, found my problem, it was a noob solution, i didnt add the particle ID to the digital asset. If the ID particle isnt added on the digital asset, maya don't know what particle is and put it all in 0.
Inputs and outputs of the houdiniAsset node Sept. 18, 2014, 7:15 p.m.
How can i give a number\name to the particles that i import in maya?
In houdini i have a number per particle, when i load it to maya the number that i have in all the particles, is 0.00
Is it posible to give a number to the particles imported from the engine?
Jason
In houdini i have a number per particle, when i load it to maya the number that i have in all the particles, is 0.00
Is it posible to give a number to the particles imported from the engine?
Jason