JordanWalsh

JordanWalsh

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Recent Forum Posts

Applying inertial tensor stiffness to my simple integrator Feb. 24, 2025, 8:20 p.m.

Hi, I have a simple particle integrator for quick RBD pre-visualisation. I wanted to match what I would get from a bullet SIM with no collisions (basically just the initial forces, and gravity) but Rotational Stiffness is modifying the initial angular momentum of the bullet sim, causing the output of my integrator to be different (since Rotational Stiffness is defaulted to 1).
Can someone help me add a rotational stiffness/inertial tensor stiffness calculation to my integrator in VEX?

Thanks!

Creating an HDA that Instantiates Multiple Nodes at Once May 10, 2024, 3:31 a.m.

you can do this in the onCreate script of the initial HDA too..

Houdini render volume with depth March 18, 2020, 9:34 a.m.

Zdepth makes no sense for semi transparent renders.. you will need to render out a deep camera map pass.
https://www.sidefx.com/docs/houdini/render/dcm.html [www.sidefx.com]