kyle jordaan
KAJSafrica
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Recent Forum Posts
conflicting DOP object names found May 3, 2017, 2:23 a.m.
hey guys, so ive run into a strange problem. when i create two RBD fractured objects in the same scene and i add glue adjacent to each i keep getting this error -
Warning
Conflicting DOP object names found.Using primitive group names based on object ids instead.
Turn on Use Object Ids for Primitive Group Names to avoid this warning.
Warning
Conflicting DOP object names found.Using primitive group names based on object ids instead.
Turn on Use Object Ids for Primitive Group Names to avoid this warning.
Houdini engine for Maya doesn't scrub through April 26, 2017, 5:14 a.m.
Andrew thank you so much !!!! i really appreciate it, it worked
Houdini engine for Maya doesn't scrub through April 26, 2017, 5:02 a.m.
hi all, so ive been having this issue and not sure how to get around it. ill generate a particle simulation , create a digital asset which il load into maya and only that current frame will load, if i sync and change frames in Maya the frame updates, but if i scrub through nothing reloads.
if i play blast or render the particle system in maya the particle sim stays static and doesnt update per frame as it renders.
im using hoduini 16.0.577 and maya 2017 with p3 update
please help im a college student and deadlines are getting close XD
if i play blast or render the particle system in maya the particle sim stays static and doesnt update per frame as it renders.
im using hoduini 16.0.577 and maya 2017 with p3 update
please help im a college student and deadlines are getting close XD