Jorge Lega

LEGA

About Me

Motion Design Director
EXPERTISE
Freelancer
INDUSTRY
Advertising / Motion Graphics  | Education  | Film/TV  | Gamedev  | VR

Connect

LOCATION
Orlando, United States

Houdini Skills

ADVANCED
Procedural Modeling  | Digital Assets  | Animation  | Solaris  | Mantra  | Lighting  | Pyro FX  | Fluids  | Destruction FX  | VEX
INTERMEDIATE
Environments  | Motion Editing  | Cloth  | Karma  | Realtime FX
BEGINNER
Character Rigging  | Hair & Fur  | Crowds  | Muscles  | PDG  | Python

Availability

I am available for Freelance Work

Recent Forum Posts

Day 2 | Model: SOPS | FURNITURE | Image March 2, 2025, 9:26 p.m.

Here is my submission for Day 2. I was wondering if it makes sense to add the assets created from the previous day to keep adding to the scenes. So I included the Toys made from day one.






Day 1 | Model: SOPS | TOY | Image March 1, 2025, 11:53 p.m.


WIP: FBX HD & SD importer, Joints to Bones Converter and Morph-Helper (was: DAZ to Houdini converter) April 2, 2021, 6:59 a.m.

Hey Marc,

This tool looks really great! If you ever get bring it back I am willing to pay for your tools. This would help my pipeline alot instead of having to use mixamo I can use Houdini as my main animation tool for character work, motion graphis, fx etc...

Hope you can reconsider bringing the tools back to life.

you have my support!