Emir Ünalan
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Recent Forum Posts
Exporting multiple animation clips to a single FBX file July 16, 2024, 7:57 a.m.
Hello everyone. I have an animation-related question. It is probably easy to do but I couldn't find a way. I'm importing an FBX file with the FBX Character Import node. The file I import has multiple animation clips in it. When I process the mesh and export it with the ROP FBX Character Output node, it only exports the last animation clip on the list. How can I export all the animation clips within the source FBX file to the output mesh I have?
VAT soft body simulation Glitches in UE5 March 5, 2024, 8:11 a.m.
Hello everyone. I'm trying to export a set of cloth sims as VAT to UE5. But none of the sims work properly. They all are glitched. Is there anyone who had the same issue?
Attribute Paint in Unreal June 12, 2023, 8:28 a.m.
Hello everyone.
I am trying to create an HDA for Unreal. I want to use the attribute paint node but I couldn't make it work. In the Unity documentation, there is a part that explains the workflow but I couldn't find one for Unreal. Is it possible to use it in Unreal?
https://www.sidefx.com/docs/unity18.5/_painting_editing.html [www.sidefx.com] Here is the page I mentioned above.
I am trying to create an HDA for Unreal. I want to use the attribute paint node but I couldn't make it work. In the Unity documentation, there is a part that explains the workflow but I couldn't find one for Unreal. Is it possible to use it in Unreal?
https://www.sidefx.com/docs/unity18.5/_painting_editing.html [www.sidefx.com] Here is the page I mentioned above.