Liquos

Liquos

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Recent Forum Posts

Tearable Cloth in Houdini 12.5 May 11, 2013, 6:33 p.m.

Hi, I'm just wondering where all the tearable cloth shelf tools and parameters went in Houdini 12.5

I'm currently using Houdini FX 12.5.376, and if I jump to a previous version (12.1 for example) I have no problem making cloth tearable either through shelf tools or through the cloth object's parameters. I'm having little luck in the newest Houdini, however, and even playing with nodes like Soft Body Fracture Settings has not gotten me much success.

Houdini tool "guides" April 14, 2013, 12:17 a.m.

pusat
Yes, just go to Type Properties > Basic > Guide Geometry and select the node that has your guide geometry.

Perfect, problem solved!

Thanks!

Houdini tool "guides" April 9, 2013, 12:04 a.m.

Hey, quick question,
I'm trying to make a simple Houdini tool (otl) and I have a checkbox inside to toggle showing some guide geometry and guide points, but I don't want these points to be a part of the object, moreso just “ghost guides” that aren't part of the actual geometry.

I've attached an example,
make a box, put down the hide_pts node, and attach a box to it. I want the checkbox I have there to show all the points inside, but not have those add to the total point count or affect the object or geometry in any way, just to be there as a “guide” or “ghost object”.

Is this possible?