Luca Alonzi
LukeWolf
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Recent Forum Posts
Polyextrude creating problems with the Asset June 26, 2017, 4:55 a.m.
Thanks again! Now it is very clear
Polyextrude creating problems with the Asset June 24, 2017, 8:31 a.m.
Thanks trojanfoe, with that option on i can now see in the same way UE4 sees it. I see here that the problem is with the “Back-face culling”, am i right?
Is this Culling defined by the Primitive's normals?
Now, even if i use a simple Wrangle that says: “@N *= -1;” (running over the primitives) i still see the lines going in the previous direction, but their values inside the spreadsheet is now reversed, how can it be? D:
Is this Culling defined by the Primitive's normals?
Now, even if i use a simple Wrangle that says: “@N *= -1;” (running over the primitives) i still see the lines going in the previous direction, but their values inside the spreadsheet is now reversed, how can it be? D:
Polyextrude creating problems with the Asset June 23, 2017, 2:55 p.m.
I've discovered that this “wrong view” showed up only when the “distance” parameter of the poly extrude is negative. But, why i don't have the same result in Houdini?