Joshua Queck

MoonwalkJunkie

About Me

EXPERTISE
Student
INDUSTRY
Gamedev

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LOCATION
Germany
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Houdini Skills

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Recent Forum Posts

Editable Curve Outline visible in Game Mode June 30, 2023, 2:55 p.m.

Hi everyone,
I imported an HDA with a curve and everytime the curve outline (dont know what else to call it) is visible in the editor aswell as in the game mode.
I tripple checke that I dont accidentally generated geometry around it, and i also disabled the "Curve Editor enabled" option inside Unity.

Does anybody know why that is and how to get rid of the green "outlines"?

Greetings Moon

Vector Rotation around a Line between two vectors June 27, 2023, 1:10 p.m.

I had to normalize the dot product vectors, but now it is working perfectly! Thank you so much <3

Vector Rotation around a Line between two vectors June 27, 2023, 8:36 a.m.

I understand that rotating between two perfectly opposing vectors is a problem, yes. But why is the second error image, where they are not oppsing each other not a good slerp? For me it looks more like a regular lerp than a slerp where afterwards the vectors are normalized.

From my understanding a slerp along 6 points between 2 vectors that have a 100° difference should return 0° when the bias is 0, 100° when the bias is 1 and then 20°*i for each intermediate point. Am I just missunderstanding this function? Because that is not what is happening in my second error image from my previous post.

Also, how would I go about using a rotation vector for a quaternion? I didn't know that was possible.

Sorry for all the confusion. I really appreciate the time you take to answer <3
Best regards Moon