Morteza Ghamari
Morteza Ghamari
About Me
I have been working in the Visual Effects and Computer Animation industries with 15 years of experience in commercials, television and film. I've held Senior TD, CG Supervisor & Creative Lead positions most of my career
EXPERTISE
VFX Artist
INDUSTRY
Film/TV
Houdini Skills
Availability
Not Specified
My Gallery
Recent Forum Posts
Particle fluid surface issue Sept. 6, 2016, 2:54 a.m.
Hi I have a weird issue with Particle fluid surface
anyone had this before ??
[postimg.org]
[postimg.org]
Houdini 15.5.523
Thanks
Morteza
anyone had this before ??
[postimg.org]
[postimg.org]
Houdini 15.5.523
Thanks
Morteza
Volume Rendering with RenderMan in Houdini? Sept. 4, 2016, 4:31 a.m.
Hi take look at renderman forum
https://renderman.pixar.com/forum/showthread.php?s=&threadid=31768 [renderman.pixar.com]
https://renderman.pixar.com/forum/showthread.php?s=&threadid=31768 [renderman.pixar.com]
How I can delete the pyro source in render ? July 30, 2016, 5:21 p.m.
Hi Community
I have an issue with fluid source
How can I delete the source from final volume
I use the Volume mix and subtract but because my source and my pyro not have same resolution , the pyro source density exist in final volume.I just want simulated volume not source.
I need the SHOP or SOP or DOP tip's for this.
for exam I don't want source dust on top of mountain in this file
https://vimeo.com/176882107 [vimeo.com]
Thanks in advance
and sorry for bad En
Morteza
I have an issue with fluid source
How can I delete the source from final volume
I use the Volume mix and subtract but because my source and my pyro not have same resolution , the pyro source density exist in final volume.I just want simulated volume not source.
I need the SHOP or SOP or DOP tip's for this.
for exam I don't want source dust on top of mountain in this file
https://vimeo.com/176882107 [vimeo.com]
Thanks in advance
and sorry for bad En
Morteza